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๐“ข๐–Ž๐–“๐–†๐–Š๐–‘ ๐“ฒ๐“ผ ๐“ฝ๐“ฑ๐“ฎ ๐“’๐“”๐“ž ๐“ธ๐“ฏ ๐“—๐“ธ๐“ป๐“ท๐”‚
๐“ข๐–Ž๐–“๐–†๐–Š๐–‘ ๐“ฒ๐“ผ ๐“ฝ๐“ฑ๐“ฎ ๐“’๐“”๐“ž ๐“ธ๐“ฏ ๐“—๐“ธ๐“ป๐“ท๐”‚

Because:
Thief: game about break-ins
Splinter Cell: spy/stealth game, break-ins play big part
FO3/Skyrim โ€“ freeroam RPG, lockpicking is just another, one of the least important parts of the experience
Ass Creed: action. No time to pick locks just bash'em
Dak Souls: world is cruel, this chest is now a monster.

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