Howdy! You must login or signup first!

Top Comments

KoimanZX
KoimanZX

in reply to Lord DIO

I assume it is for gameplay reasons, specifically to add a bit of extra tension from possible failure. It could also be to make grinding slightly less tedious, for there wouldn't be a prompt asking the player about using a pokéball each time one takes out the pokémon (which is otherwise deleted upon fainting.)

It might also be due to programming issues, but this is all just speculation.

+9

+ Add a Comment

Comments (5)


Display Comments

Add a Comment